First application published

I decided that I will publish some of my projects. The first app is a simple one. Its main task is to test, if packaging to different platforms works. Some files are big, because I included libraries in them.

Screenshot of fire simulation

This app is written in C++ using Qt 4 library. I’m not sure if I use painting in a right way. Profiler shows that app is spending most of the time in drawing functions. I’m wondering if it’s possible to draw on screen more effective using the same library. Unfortunately, I can’t find a document or tutorial that describe this issue.

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